Yeti Smash TH13 Army Composition


2x Archer
2x Wizard
1x Baby Dragon
9x Yeti
2x Minion
9x Witch
1x
1x
1x
8x

How to: Yeti Smash is a really strong attack, one of the best for TH13, here is how to succeed it: Focus on the scatter shot placement and the town hall placement along with the inferno towers and the eagle artillery. The main goal for your attack is to use the 8 earthquake spells in order for your troop to start moving all the way through the base. You will always want to go for the eagle artillery first, so the first 4 earthquake spells should be used in an area close to the eagle, this will open the beginning part of the attack. Then use the other 4 earthquake spells in order to get to the other backend part of the base. So at this point you're able to start creating the funnel. Place a couple of yetis and witches on either sides in an effort to control where your yetis are going to move and then you can use all the rest of your yetis, your witches and then also your heroes and log launcher to start moving themselve through the base. Keep in mind that the yetis at TH13 are really strong and can handle a lot of damage. Concerning the Grand Warden ability, it is clearly better to use it soon in order to make sur to protect some of your troops. Finally, for the rage spells, you should use one at the beginning on all your troops and the second when the log launcher breaks.